Wonder [Judgment] Shadows over InnistradSet: Judgment Type: Creature Incarnation Rarity: Uncommon Cost: {3}{U} Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. "The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." *Scroll of Beginnings*
Set: Aether Revolt Type: Instant Rarity: Uncommon Cost: {1}{R} Choose one —
exile the top card of your library
Set: Magic 2010 Type: Sorcery Rarity: Rare Cost: {X}{R} Earthquake deals X damage to each creature without flying and each player
• That player discards a card
Set: Limited Edition Alpha Type: Artifact Rarity: Rare Cost: {1} {1}
counter target activated or triggered ability you don't control
Set: Conspiracy: Take the Crown Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} Enchant creature
never to be seen again while the world remains
we don't speak for two days after battle
where X is the number of cards in all graveyards with the same name as the spell
Set: Khans of Tarkir Prerelease Promos Type: Enchantment Rarity: Rare Cost: {G}{U}{R} Creatures you control have haste
Set: Eldritch Moon Type: Creature — Devil Horror Rarity: Rare Cost: {6}{R}{R} This spell costs {1} less to cast for each instant and sorcery card in your graveyard