and archetypes to help you customize all 20 monstrous races—and the adventurers who fight or trade with them
A rulebook to guide your journey down the Nile and into the Sahara
Half a dozen scenarios—adventure-length disasters that pit your team against terrible odds
It's the perfect place for putrid encounters sure to put your players on edge
Contains material separately available in the Adventure Booklet Bundle
Journal of the Travellers' Aid Society: Volume 8 + complimentary PDF tim hutchings and archetypes to help youWelcome to the Journal of the Travellers Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met in starports, playable alien races, and much, much more In